![]() If you have any criticism on my other work (the ZL Armaments stuff) then feel free to chime in on that too, as it may help the development of this and future projects. I mainly came here because some of the people in the Fallout modding community see me as some kind of modding god (their words not mine lol), and I figured this would be a better place for some constructive criticism. It's kinda hard to see with the way I rendered it but there are little rivets on the lower base of the gun. Right now I'm mainly looking for some critique and constructive criticism. So I read up a bit on high poly modeling, watched a few videos, and now here I sit with a mostly completed high poly model! In many of my weapon mods previously I would just create the normal map from using the nVidia plugin, but I know I'd never get a job as a modeler if I just did that. ZL Armaments (contains all the weapons I've made for Fallout):Īnyhow, I'm currently working on a P90 for this mod. ![]() I've made some weapon mods for Fallout 3 and Fallout New Vegas, and recently I was invited to join the team for a big mod
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |